Blue Omega is a different kind of studio looking for a different kind of individual who is talented, energetic and wants to break new ground. We’re actively seeking a Lead Animator who is able to produce quality animation and has the ability to collaborate with other dedicated developers. We are looking for someone with passion, and the skills to back it up, whether new to the game industry, or a veteran with years in the trenches.
Blue Omega is a team of creative professionals dedicated to amazing, unique, and entertaining experiences that leave people wanting more. Focused on original IP and developing only for Next-Gen platforms, our team develops the core game concepts/prototype and then teams up with the best companies in the business to make those concepts a reality.
Responsibilities:
As Lead Animator for Blue Omega you would be involved in all aspects of the production from the initial design of character movement and technical considerations of implementation to collaboration with other art teams and the creation of final animation. While most animation will be focused on 5,000 – 20,000 poly characters for use in a real-time game environment; you will also be required animate facial expressions, world objects, and work with High Resolution Models to be used in pre-rendered sequences.
Requirements:
Preferred:
This is a full time (in-house), salaried position with discretionary bonuses and a full benefits package. Please send resume, cover letter w/salary history, and nonreturnable portfolio/demo reel or equivalent (digital copies only – no VHS please – QuickTime or WMV files preferred) with a and shot-list or breakdown detailing what you were responsible for to:
Jobs@BlueOmega.com
or
Attn: Richard Gilbert
Blue Omega Entertainment
65 Old Solomon's Island Rd
Suite 104
Annapolis MD, 21401
